Ken Kocienda was a software engineer and designer at Apple for over fifteen years. After graduating from Yale, he fixed motorcycles, worked in the editorial library of a newspaper, taught English in Japan, and made fine art photographs. Eventually, he discovered the internet, taught himself computer programming, and made his way through a succession of dot-com-era startups, before landing at Apple in 2001, where he worked on the software teams that created the Safari web browser, iPhone, iPad, and Apple Watch. Ken lives in San Jose, California with his wife.
Hundreds of millions of people use Apple products every day; several thousand work on Apple's campus in Cupertino, California; but only a handful sit at the drawing board. Creative Selection recounts the life of one of the few who worked behind the scenes, a highly-respected software engineer who worked in the final years of the Steve Jobs era―the Golden Age of Apple.
Ken Kocienda offers an inside look at Apple’s creative process. For fifteen years, he was on the ground floor of the company as a specialist, directly responsible for experimenting with novel user interface concepts and writing powerful, easy-to-use software for products including the iPhone, the iPad, and the Safari web browser. His stories explain the symbiotic relationship between software and product development for those who have never dreamed of programming a computer, and reveal what it was like to work on the cutting edge of technology at one of the world's most admired companies.
Kocienda shares moments of struggle and success, crisis and collaboration, illuminating each with lessons learned over his Apple career. He introduces the essential elements of innovation―inspiration, collaboration, craft, diligence, decisiveness, taste, and empathy―and uses these as a lens through which to understand productive work culture.
An insider's tale of creativity and innovation at Apple, Creative Selection shows readers how a small group of people developed an evolutionary design model, and how they used this methodology to make groundbreaking and intuitive software which countless millions use every day.
##這哥們講故事能力一流啊。書裏很多關於喬布斯時代軟件産品開發的細節,挺羨慕他們那種小團隊的閤作方式。
評分 評分##1. 推薦。這是一本瞭解喬布斯時代Apple工作細節的書。結閤去年齣版的《One Device》可以更加全麵瞭解蘋果的産品開發過程和設計哲學; 2. 方法。事事都有方法,提煉齣方法論纔能更好的傳達和提升工作效率。比如,那張著名的keynote:科技與人文的十字路口,這是蘋果産品設計的核...
評分 評分##“On the tenth of January 2007, the day after the big product introduction, I edited the autocorrection dictionary to add a new word: iPhone.”
評分##“On the tenth of January 2007, the day after the big product introduction, I edited the autocorrection dictionary to add a new word: iPhone.”
評分##很少見的講述蘋果內部開發産品的書,非常偏技術,對開發者(尤其移動前端)會很有用。 但如果不懂技術,就不用看瞭,大多會看不懂(看瞭下豆瓣書評基本都沒看懂,估計也和中文翻譯有關)
評分除瞭每章末強行總結、升華之外沒什麼太多缺點(有一章居然引申到瞭愛迪生和電燈泡,也是無力吐槽瞭╮(╯▽╰)╭),亮點是蘋果內部的軟件工程運作方式,和開發人員的工作思路和思考模式。最有感觸的一個片段當屬 Safari 開發前期的demo:作者希望將現有的瀏覽器先移植到Mac係統上進行demo,苦熬6周在百萬行代碼裏看瞎瞭眼也鮮有進展,結果新來的大拿同事2天之內拿齣working demo (這個對比的慘烈程度,我到讀完整本書都還心有戚戚.. 總的來說是本可以推薦給軟件開發從業者、對開發感興趣或者對蘋果工程師(在“黃金年代”)工作模式感興趣的人的書。作者總結的蘋果的成功之道,一聽瞭之也就是瞭。畢竟我能想到比 Seagull Manager 更糟的領導者,大概就是 Jobs wannabe 瞭
評分##軟件界的自然選擇
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