发表于2025-05-28
John Ousterhout is the Bosack Lerner Professor of Computer Science at Stanford University. His current research focuses on new software stack layers to allow datacenter applications to take advantage of communication and storage technologies with microsecond-scale latencies. Ousterhout's prior positions include 14 years in industry, where he founded two companies (Scriptics and Electric Cloud), preceded by 14 years as Professor of Computer Science at U.C. Berkeley. He is the creator of the Tcl scripting language and is also well known for his work in distributed operating systems and storage systems. Ousterhout received a BS degree in Physics from Yale University and a PhD in Computer Science from Carnegie Mellon University. He is a member of the National Academy of Engineering and has received numerous awards, including the ACM Software System Award, the ACM Grace Murray Hopper Award, the National Science Foundation Presidential Young Investigator Award, and the U.C. Berkeley Distinguished Teaching Award.
This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process, and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly
A Philosophy of Software Design 下载 mobi pdf epub txt 电子书 格式 2025
A Philosophy of Software Design 下载 mobi epub pdf 电子书##微观设计层面讲得很全面,define errors out of existence 引人深思。宏观架构层面需要参考 Design Data-Intensive Applications。
评分 评分##本书就是讲怎么降低软件的复杂度(Complexity)。软件是人类历史上最具创造性的活动,取决于我们对所构建系统的理解的深度。不管我们怎么努力,软件的复杂性总会随着时间推移逐渐增加。有两种两种方法来应对复杂度:1. 简单(simple)、容易理解(obvious) 2. 封装好复杂度(encapsul...
评分##前言 人们已经为电子计算机写了80多年的程序了,但是令人惊讶的是,很少有关于如何设计这些程序,或者好的程序应该是什么样的之类的讨论。有很多与软件开发过程、软件开发工具相关的重要讨论,比如敏捷开发、调试器、版本控制、测试覆盖工具等。也有大量关于开发技术的分析,比...
A Philosophy of Software Design mobi epub pdf txt 电子书 格式下载 2025