Designing Interfaces

Designing Interfaces 下載 mobi epub pdf 電子書 2025

Jenifer Tidwell
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O'Reilly Media 2005-11-28 Paperback 9780596008031

具體描述

Jenifer Tidwell是技術計算軟件廠商MathWorks公司的一名交互設計師和軟件工程師。她擅長設計和開發數據分析及可視化工具,最近正在為MATLAB 的數據工具進行新的設計。全世界有很多研究人員、學生和工程師使用MATLAB來開發汽車、飛機、蛋白質和宇宙理論等。她在網站設計方麵也很有名,很早的時候就是一名RIA(Rich Internet Application)技術的倡導者,並在2000年初協助設計和開發瞭Curl。

Jenifer在麻省理工學院接受技術教育,並在馬薩諸塞州藝術學院學習設計,但她一直沒有停止學習。她從1997年開始研究用戶界麵模式。 Jenifer熱愛攝影和寫作,並熱衷於在新英格蘭地區進行戶外活動――騎車、劃船、滑雪、攀岩。她的個人網站地址是http: //jtidwell.net。

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices - may give you the tools you need, but little guidance on how to use them well. UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence. "Designing Interfaces" captures those best practices as design patterns - solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them. Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color. These give you a deeper understanding of why the patterns work, and how to apply them with more insight. A book can't design an interface for you - no foolproof design process is given here - but "Designing Interfaces" does give you concrete ideas that you can mix and recombine as you see fit. Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately.

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##應該常備的工具書

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##內容上感覺過於淺顯,一些頁麵模式比如翻頁也講,普通瞭點。 描述上也有問題,一個界麵模式有優點也有缺點,這本書很少提到缺點,或者說很少提到“反模式”。 不過讓人驚喜的是書上有提及到UNIX下的命令參數的界麵(一般來說這算不上圖形界麵),顯示齣作者廣闊的視野:界麵...  

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##Designing interface 這本書對一些我們常用的交互工具作者稱之為“模式”進行瞭細緻深入的分析,有助與加深我們對這些工具的理解。可以作為一個工具書來用。但如果真想在裏麵找到一些問題的答案或解決方案,幾乎是不可能的。 我的建議可以先通讀一下沒必要死扣,瞭解一下作者對...  

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