Book Description
Teaches graphic artists the fundamentals of computer programming within a visual playground!
Product Description
This book introduces programming concepts in the context of computer graphics and visual art, in a more accessible format than traditional programming textbooks. It uses the open source programming language Processing as the basis for all discussion and examples, focusing on the fundamentals such as variables, conditionals, loops, arrays, and objects in a highly visual manner. The book will also introduce advanced topics such as data mining, networking, image processing, computer vision, and 3D graphics. It will also introduce using Processing for "tangible media"; communicating with microcontrollers to interact with the physical environment. Processing is built on top of the programming language Java, and so is an excellent introduction to Java and object-oriented programming, and will help prepare the student for study of more advanced object-oriented languages such as Java or C++.
* Introduces the concepts of computer programming using the programming language Processing developed at the MIT Media Lab
* Written for the interactive media designer without any programming experience
* Includes source code for many examples, illustrated with examples of what can be done with Processing
##书写得简单通俗易懂,入门利器!
##语言简洁明了,清晰易懂。主要面对无编程经验的设计师和艺术家。当然,有编程背景的可以加快节奏阅读。 希望读完之后能对processing和programming in general有更好的认识。
##对于学cs的来说,浅了
##Review
##Review
##Review
##对coding小白来说非常简单清晰,配合Shiffman的视频来学更友好。
##对于学cs的来说,浅了
##作者太太太强了 我真恨不得把这书吹上天 不说了去学他的油管网课了嘿嘿